PinnedGoodAILearning to Learn with Video Games | GoodAIGoodAI grantee Julian Togelius’s sets out to measure and improve open-ended learning, task transfer, and generalization for game AI.4 min read·Aug 10, 2022----
PinnedGoodAIBuilding for Intelligence: Cells to Societies Workshop NotesWe recently co-organized a workshop with Google Research and the University of Chemistry and Technology in Prague for the 10th annual ICLR…8 min read·Jun 22, 2022----
PinnedGoodAIGoodAI Contributed to the First Global Agreement on the Ethics of Artificial Intelligence Adopted…Summary2 min read·Nov 26, 2021----
PinnedGoodAIWhat are the differences between centralized learning (in monolithic systems) and decentralized…Looking at the advantages of collective learning.3 min read·Jan 18, 2022----
PinnedGoodAIMemetic Experiments for an Open-Ended Learning Paradigm | GoodAISummary5 min read·Oct 5, 2021----
GoodAIAI in Games: A Case Study for Improving Robotic GaitArtificial intelligence (AI) has spread into almost all digital spaces, playing an instrumental role in real-time problem-solving across…3 min read·Nov 9, 2022----
GoodAIScalable Environment for Artificial Intelligence and Cumulative CultureProfessor Jakob Foerster from the University of Oxford receives an award from the GoodAI Grant program for his research on scalable…4 min read·Oct 27, 2022----
GoodAIAI in Games: Open-Source Spaceship Generator Released for Space EngineersA standalone application has been developed for use in the game Space Engineers.4 min read·Oct 27, 2022----
GoodAIThe Future of AI in GamesMarek Rosa recently spoke at the Game Developer Session (GDS) conference in Prague. Taking examples from GoodAI’s in-the-works AI Game, he…1 min read·Oct 10, 2022----